Ludo from the
movie Labyrinth.
The goal was to create everything, except the fur, in
ZBrush. The base model was created using ZSpheres, textures made with
polypaint.
If you are interested in the details about creating this
character please visit my
blog.
This animation is entirely made with reactors
realtime physics. No actions in this animation is made by hand. The
scene is modeled in 3D Studio Max and the effects is made with
Afterburner.
The ruin is an replica of S:t Hans ruin in Visby
(Located in the Baltic Sea on the island of Gotland). I used
Photomodeler to make the initial model and textures. I cleaned the
model and textures with Max and Photoshop.
The winter scene is rendered in 3D Studio Max.
The spring scene is rendered in Vue 5 Infinite.